Floor 2: Liquidity
Sweep or Break
Sweep or Break plays one moment slowly. Price returns to a level where stops rest and one candle pokes through it, forming live in front of you. Before it closes you call it: a raid that closes back inside, or a real break that closes beyond. It teaches the close-based rule that separates a sweep from a breakout.
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What it teaches
Reading a liquidity sweep against a genuine breakout.
- A liquidity sweep is the first candle whose wick trades beyond a pool.
- A raid closes back at or inside the level, and a break closes beyond it.
- Why the close matters more than how far the wick reached.
- Sitting through the uncertainty of an unfinished candle without guessing early.
How a round plays
- A chart shows a marked level with stops resting beyond it, and price coming back to it.
- One candle pokes through and forms live. Early on, the price crosses the level both ways.
- When the bar under the chart turns blue the call window is open. Call raid or break before the candle closes.
- A call made before the window is a guess: if it happens to be right it earns half the points. Miss the close and the round is lost.
- The chart then plays on and the Lens shows what the candle did. A run is ten live candles and takes about four minutes.
How it is graded
The rule here: the first candle to wick beyond the pool is the sweep. It is a raid if that candle closes back at or inside the level and a break if it closes beyond. Your call is checked against the close, and against when you made it.
The honest note
The call window is a teaching device: in the game the price stays on its closing side once the window opens. Real candles give no such window, the same poke looks identical until it closes, and plenty of raids are followed by a break anyway.
